Snake game is a classic game that has been enjoyed by generations. It's a simple game that involves controlling a snake to eat food while avoiding obstacles such as walls and the snake's own body. In this article, we will take a closer look at the Python code that can be used to create a snake game.
The Code
The snake game in Python can be created using the Pygame library, which is a set of Python modules designed for game development. Here's the basic code for creating a snake game in Python:
import pygame
import random
pygame.init()
# Create game window
window_width = 600
window_height = 400
window = pygame.display.set_mode((window_width, window_height))
pygame.display.set_caption("Snake Game")
# Define colors
black = (0, 0, 0)
white = (255, 255, 255)
green = (0, 255, 0)
red = (255, 0, 0)
# Set up snake
snake_block = 10
snake_speed = 15
font_style = pygame.font.SysFont(None, 30)
def message(msg, color):
message = font_style.render(msg, True, color)
window.blit(message, [window_width/6, window_height/3])
def gameLoop():
game_over = False
game_close = False
# Set initial snake position
x1 = window_width / 2
y1 = window_height / 2
x1_change = 0
y1_change = 0
# Generate food location
foodx = round(random.randrange(0, window_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, window_height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
window.fill(white)
message("You Lost! Press Q-Quit or C-Play Again", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
# Check for boundaries and collisions with snake body
if x1 >= window_width or x1 < 0 or y1 >= window_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
window.fill(black)
pygame.draw.rect(window, green, [foodx, foody, snake_block, snake_block])
pygame.draw.rect(window, white, [x1, y1, snake_block, snake_block])
pygame.display.update()
# Check if snake has eaten food
if x1 == foodx and y1 == foody:
print("Yummy!!")
pygame.display.update()
# Set snake speed
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